//
//  DeviceContextParams.cpp
//  Morpheus2D
//
//  Created by Vivek Seetharaman on 6/11/12.
//  Copyright 2012 __MyCompanyName__. All rights reserved.
//

#include <iostream>
#include "DeviceContextParams.h"


namespace morpheus2d
{
    namespace graphics
    {
        
        DeviceContextParams:: DeviceContextParams()
        {
            eRendererType = E_RENDERER_OGL;
            
            windowSize = Rect< int >( 800, 600 );
            
            bitsPerPixel = 32;
            
            bitsZBuffer = 16;
            
            bHasAlphaChannel = true;
            
            bEnableDoubleBuffer = true;
            
            bEnableStencilBuffer = false;
            
            bFullScreen = false;
            
            bEnableVSync = true;
            
            antiAliasFactor = 1;

        }   
        
        DeviceContextParams:: ~DeviceContextParams()
        {
            
        }
        
    }
}
